;;;; SUMMARY ;; There can be only one! (Non-concurrent buttons) ;;;; COPYRIGHT ;; Copyright (C) 2006 James P. Steiner ;; Some Rights Reserved ;; Licensed under Creative Commons 2.5 at-nc-sa license ;; globals [ go1? go2? button-1 button-2 mon-ticks ;; non-concurrent buttons greeting? ;; used by startup greeting procedures ] to startup setup end to setup ca set go1? 0 set go2? 0 cct 1000 [ jump 5 ] show-greeting end to go1 no-display if greeting? = true [ clear-greeting ] ask patches [ set pcolor blue + 3 * sin ( timer * 100 + pycor) * cos (timer * 95 + abs pxcor) ] display end to go2 no-display if greeting? = true [ clear-greeting ] ask turtles [ jump .5 rt -5 + random-float 10 ] display end ;; @@@@@@@@@@@@@@@@@@@@@@@@ ;; ;; Greeting code here ;; ;; @@@@@@@@@@@@@@@@@@@@@@@@ to show-greeting ask patch screen-edge-x (screen-edge-y - 2) [ set plabel "Click GO1 or GO2 to begin." ] set greeting? true end to clear-greeting set greeting? false ask patch screen-edge-x (screen-edge-y - 2) [ set plabel no-label ] end ;; @@@@@@@@@@@@@@@@@@@@@ ;; ;; END OF GREETING CODE ;; ;; @@@@@@@@@@@@@@@@@@@@@ ;; #################################### ;; ;; Non-Concurrent Button Code follows ;; ;; #################################### to stop-all ;; if go1 is running, tell it to stop... if go1? = 2 [ set go1? 3 ] ;; if go2? is running, tell it to stop... if go2? = 2 [ set go2? 3 ] ;; if both have acknowledged the stop ;; (or the monitor has done so), ;; stop this button (all stop complete) if go1? = 0 and go2? = 0 [ stop ] end to go1-control ;; 0 = stopped ;; 2 = started ;; 3 = stop requested ifelse( go1? = 2 and go2? = 0 ) [ ;; run set button-1 true ;;;; ############################# ;;;; go1 ;; <<<=== GO COMMAND ONE GOES HERE ;;;; ;;;;############################### ] [ ;; is a stop request from the other pending? ifelse go1? = 3 [ ;; yes, show stop complete set go1? 0 ;; stopped stop ;; stop this button ] [ ;; This is a new start request (go? = 0 and button was pushed) ;; is other stopped? ifelse go2? = 0 [ ;; yes. ;; indicate start completed. set go1? 2 ] [ ;; no. ;; request other to stop set go2? 3 ] ] ] end to go2-control ;; same as go1-control, comments removed ifelse( go2? = 2 and go1? = 0 ) [ set button-2 true ;;;; ############################# ;;;; go2 ;; <<<=== GO COMMAND TWO GOES HERE ;;;; ;;;;############################### ] [ ifelse go2? = 3 [ set go2? 0 set go1? 2 stop ] [ ifelse go1? = 0 [ set go2? 2 ] [ set go1? 3 ] ] ] end to-report button-status ;; has button 1 asserted itself as running while the ;; go flag is in a non-stopped state recently? if button-1 = false and go1? != 0 [ ;;no, so confirm that button-1 is off. set go1? 0 ] if button-2 = false and go2? != 0 [ set go2? 0 ] set button-1 false set button-2 false ;; NOTE that mon-ticks is optional, and used mainly to update the ;; monitor display. set mon-ticks mon-ticks + 1 let td1 item (mon-ticks mod 4) [ " (" " ( " " ( " " ( " "( " ] let td2 item (mon-ticks mod 4) [ ") " " ) " " ) " " ) " " )" ] let b1 item go1? [ "off" "" "on" "stopping" ] let b2 item go2? [ "off" "" "on" "stopping" ] ;; you can alter the output as desired. ;; to show no output, change to "" report (word td1 " 1:" b1 " -- " "2:" b2 " " td2 ) end ;; ##################################### ;; ;; END OF NON-CONCURRENT BUTTON CODE ;; ;; ##################################### @#$#@#$#@ GRAPHICS-WINDOW 187 10 617 461 17 17 12.0 1 24 1 1 1 0 1 1 1 CC-WINDOW 5 475 626 570 Command Center 0 BUTTON 21 72 84 105 go1 go1-control T 1 T OBSERVER NIL NIL BUTTON 26 164 89 197 stop stop-all T 1 T OBSERVER NIL NIL BUTTON 22 109 85 142 go2 go2-control T 1 T OBSERVER NIL NIL BUTTON 19 11 82 44 NIL setup NIL 1 T OBSERVER T NIL MONITOR 15 220 164 269 NIL button-status 3 1 TEXTBOX 88 72 173 104 Patch color shifting TEXTBOX 89 117 167 141 Turtles walking TEXTBOX 17 291 167 411 This model demonstrates a technique to enforce a rule that only one of two 'forever' buttons may be operated at a time. Pushing one button stops the other button. A monitor is used to detect the status of the buttons TEXTBOX 94 172 141 190 stop all @#$#@#$#@ = WHAT IS IT? = This model demonstrates a technique to enforce a rule that only one of two 'forever' buttons may be operated at a time. = HOW IT WORKS = Pushing a button causes the button to first check the state variable (goN?) of the other button. If the other button seems to be in the running state, the button sends a "stop request" to the other button. It does this by changing the other button's status flag from 2 (running) to 3 (please stop). If a buttons status is 3, then it changes its own status to 0, and stops. If a button's status is 0 (and it is running) that means one of two things: 1. the button was stopped, and the user pressed it, OR 2. the button was already pressed, but was waiting for the other button to stop. Which one this is is determined by the other buttons status flag.. in either case, if the other button's status is now 0 (stopped), then this button's status is raised to 2 (running) and the button continues to run. However, since a non-pressed button will never acknowledge the stop request, some trickery is used. A monitor runs code that repeatedly sets a flag for the running buttons to FALSE as the last thing the monitor does. The next time the monitor runs, it checks the status of these flags. If a supposedly "running" button (a button with status other than 0) has not set its flag to "true", then the monitor deduces that the button is not pressed, and sets that button's status to 0, letting the other button start running. Since monitors run less often to allow slow code to run, the monitor will, under most circumstances, not stop a running button by accident, even if the button code is very slow. = HOW TO USE IT = This code is designed to be easily integrated into an existing model. 1. Copy the three procedures GO1-CONTROL, GO2-CONTROL, and BUTTON-STATE into your own model. 2. Include the four global variables: go1? go2? button-1 button-2 mon-ticks 3. In the -CONTROL procedures, change the name of GO1 and GO2 in the procedures to the names of your own GO procedures. 4. Add a monitor with the reporter "button-status" 5. Add your GO1, GO2 and STOP-ALL buttons as FOREVER buttons. If you wish to hide the button-status monitor, you can put other controls on top of it. A blank text-box or an output-box work well. = NETLOGO FEATURES = This model takes advantage of the idea that user-defined reporters can change the state of other areas of the model, not just report a result. This is called a "side-effect" of a reporter. This model also takes advantage of the way the monitors work: they run the code in their reporters repeatedly, even if no button is pressed; and they run slower when button code is running, to give the button code time to complete. @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 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